Correctness of Knight Move
Chef develops his own computer program for playing chess. He is at the very beginning. At first he needs to write the module that will receive moves written by the players and analyze it. The module will receive a string and it should report at first whether this string represents the correct pair of cells on the chess board (we call such strings correct) and then report whether it represents the
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L1 Observation
L2 Technique
L3 Approach
L4 Pseudo-code
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solution.cppC++17
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