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Quadrants

The 2D Cartesian plane is divided into four quadrants based on the signs of x and y coordinates. Quadrant layout: y ↑ II | I | -----------+--------→ x | III | IV | You are given coordinates of a point (x, y). Determine the location of the point: - Print "I", "II", "III", or "IV" if the point lies in a quadrant - Print "X" if the point lies on any axis (but not at origin) - Print "O" if the poi

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solution.cppC++17

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